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refactor: 架构升级
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MIT License
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Copyright (c) 2024 partme-ai
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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---
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name: uniapp-native-plugin
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description: A comprehensive skill for developing native plugins for uni-app. Use this skill when building Android/iOS native plugins, integrating native capabilities, or publishing plugins based on official native plugin docs.
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license: Complete terms in LICENSE.txt
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---
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## When to use this skill
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Use this skill whenever the user wants to:
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- Develop native Android plugins
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- Develop native iOS plugins
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- Integrate native functionality into uni-app
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- Create custom native modules
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- Extend uni-app with native capabilities
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- Handle native plugin communication
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- Package and distribute native plugins
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## How to use this skill
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To develop native plugins:
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1. **Identify the platform** from the user's request:
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- Android → Use Android plugin examples
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- iOS → Use iOS plugin examples
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2. **Load the appropriate example file** from the `examples/` directory:
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- `examples/guide/` - Native plugin development guide
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- `examples/android-plugin/` - Android plugin examples
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- `examples/ios-plugin/` - iOS plugin examples
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3. **Load the appropriate template** from the `templates/` directory:
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- `templates/plugin-template.md` - Plugin development templates
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4. **Follow the specific instructions** in those files for development
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## Examples and Templates
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### Examples
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Located in `examples/`:
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- **guide/** - Native plugin development guide
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- **android-plugin/** - Android plugin development examples
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- **ios-plugin/** - iOS plugin development examples
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### Templates
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Located in `templates/`:
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- **plugin-template.md** - Plugin development templates
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## Best Practices
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1. **Follow platform guidelines**: Adhere to Android and iOS development standards
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2. **Error handling**: Implement proper error handling and logging
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3. **Documentation**: Provide clear documentation for plugin usage
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4. **Testing**: Test plugins thoroughly on real devices
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## Resources
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- **Official Documentation**: https://nativesupport.dcloud.net.cn/NativePlugin/
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## Keywords
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native plugin, 原生插件, Android插件, iOS插件, plugin development, native module
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## 能力边界
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### ✅ 适用场景
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- 当你需要使用此技能对应的技术栈时
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- 当项目需要遵循最佳实践时
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- 当需要快速上手或深入理解核心概念时
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### ⚠️ 需要注意
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- 复杂业务逻辑需要结合具体场景调整
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- 性能优化需要根据实际数据量评估
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### ❌ 不适用场景
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- 不相关的技术栈或框架
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- 需要完全自定义的特殊场景
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## 常见陷阱 (Gotchas)
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1. **版本兼容性**:注意框架版本与依赖库的兼容性,不同版本 API 可能有差异
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2. **配置文件格式**:配置文件格式错误是最常见的问题,建议使用编辑器的语法检查
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3. **环境变量**:确保所有必要的环境变量已正确设置,敏感信息不要硬编码
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4. **依赖冲突**:多版本共存时注意依赖冲突,使用 lock 文件锁定版本
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5. **性能陷阱**:大数据量场景下注意性能优化,避免 N+1 查询等常见问题
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## 使用流程
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### Step 1: 环境准备
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确保开发环境已安装必要的依赖和工具。
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### Step 2: 配置初始化
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根据项目需求进行基础配置。
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### Step 3: 核心功能使用
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按照示例代码实现核心功能。
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### Step 4: 测试验证
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运行测试确保功能正常。
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### Step 5: 部署上线
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完成开发后进行部署和监控。
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# Android 原生能力封装
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## 官方文档
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参考官方文档:https://nativesupport.dcloud.net.cn/NativePlugin/
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## 示例
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- 封装系统能力(定位、蓝牙、推送等)
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- 暴露 JS 调用接口
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## 参考资源
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- https://nativesupport.dcloud.net.cn/NativePlugin/
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# Android 插件工程初始化
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## 官方文档
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参考官方文档:https://nativesupport.dcloud.net.cn/NativePlugin/
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## 步骤
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1. 创建 Android 原生模块
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2. 接入 uni-app 插件接口
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3. 编写插件入口与配置
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## 参考资源
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- https://nativesupport.dcloud.net.cn/NativePlugin/
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# JS Bridge 通信
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## 官方文档
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参考官方文档:https://nativesupport.dcloud.net.cn/NativePlugin/
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## 说明
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- 使用 JSBridge 在 JS 与原生层之间通信
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- 设计统一的接口规范与参数结构
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## 参考资源
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- https://nativesupport.dcloud.net.cn/NativePlugin/
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# uni-app 原生插件开发指南
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## 官方文档
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参考官方文档:https://nativesupport.dcloud.net.cn/NativePlugin/
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## 什么是原生插件
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原生插件是用原生代码(Android Java/Kotlin 或 iOS Objective-C/Swift)开发的插件,可以扩展 uni-app 的功能。
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## 开发流程
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### Android 插件
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1. 创建 Android 插件项目
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2. 实现插件功能
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3. 配置插件信息
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4. 打包插件
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5. 集成到 uni-app 项目
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### iOS 插件
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1. 创建 iOS 插件项目
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2. 实现插件功能
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3. 配置插件信息
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4. 打包插件
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5. 集成到 uni-app 项目
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## 参考资源
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- 原生插件开发文档:https://nativesupport.dcloud.net.cn/NativePlugin/
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# 原生插件结构与发布
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## 官方文档
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参考官方文档:https://nativesupport.dcloud.net.cn/NativePlugin/
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## 目录结构
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- plugin 代码
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- JS Bridge 接口
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- 配置与说明文档
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## 发布要点
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- 完善插件描述与使用说明
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- 提供平台支持与版本兼容说明
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## 参考资源
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- https://nativesupport.dcloud.net.cn/NativePlugin/
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# iOS 原生能力封装
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## 官方文档
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参考官方文档:https://nativesupport.dcloud.net.cn/NativePlugin/
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## 示例
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- 封装系统能力(摄像头、文件、推送等)
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- 暴露 JS 调用接口
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## 参考资源
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- https://nativesupport.dcloud.net.cn/NativePlugin/
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# iOS 插件工程初始化
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## 官方文档
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参考官方文档:https://nativesupport.dcloud.net.cn/NativePlugin/
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## 步骤
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1. 创建 iOS 原生模块
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2. 接入 uni-app 插件接口
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3. 编写插件入口与配置
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## 参考资源
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- https://nativesupport.dcloud.net.cn/NativePlugin/
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# 原生插件模板
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## 官方文档
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参考官方文档:https://nativesupport.dcloud.net.cn/NativePlugin/
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## 模板清单
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- 插件描述与版本信息
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- JS 接口定义
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- Android/iOS 实现说明
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## 参考资源
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- https://nativesupport.dcloud.net.cn/NativePlugin/
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